Comortas

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Overview

As context for this project, I’ve been volunteering at FIRST Lego League events for the past four years. Mostly, what I’ve been doing is running the scoring system for the robot game matches. The official version of this is… not great. It’s windows-only, slow to use, and can get finicky with client devices needing to scan a QR code to connect.

When COVID locked down my state, I was left with a lot of backend knowledge, a shortage of frontend knowledge, and a lot of time on my hands. I had the idea to learn frontend by jumping into what may have been the most complex application I could’ve chosen to learn frontend with. I struggled a lot with scope at first, I tried to plan how I was going to add so many things. Eventually, I realized that a large scope is a bad scope, and I shrunk it back down to just scoring.

This is still very much a Work in Progress. Eventually, however, I want to add a hardware component to it, that will enable other volunteers to quickly deploy a full scoring solution at their events.

Comortas is implemented in Python using Flask and a PostgreSQL database. There are plans for a hosted version, but as always the source code is completely free under the terms of the AGPL. I want this project to be open and transparent so that anyone running an FLL event can benefit from it.

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