February Status Update
Welcome back to another status update! As I write this, temperatures in Massachusetts are rising for the first time in a while, and it’s just beginning to feel like spring. Given that Februrary is a shorter month, and that I’ve had less time to myself between school and work, I haven’t had much time for my projects this month. However, I’ve still been working on some things!
This month, not many new things happened. I did some pen-and-paper reworking of my design for the leaderboard, but I’m still running into issues with the scores not displaying. I also still need to figure out how best to score the matches. Right now, I’ve got a utility function that takes in a
MatchScore object and runs through it to determine the score. I think this might be the best option, but I want to explore others before I commit.
Hakkard made its return this month, as I explored new ways of structuring the code. You can see my current working thoughts here. I’m working with a friend on potentially implementing state machines to manage the login and game flow, as opposed to nested loops.
That’s it for this month, hopefully March lends itself to giving me more time for side projects.
Articles from my webring
I’m working on adding a wrapper for the Linux io_uring interface to my secret programming language project. To help learn more about io_uring and to test out the interface I was designing, I needed a small project whose design was well-suited for the value-a…via Drew DeVault's blog May 24, 2021
Hi! This month, a lot has happened in the Wayland world as usual. The most exciting news is the introduction of the new Pixman renderer in wlroots, allowing more Wayland compositors to be used on setups lacking a proper GPU or GPU driver. The use-cases includ…via emersion May 18, 2021
The rustup working group is happy to announce the release of rustup version 1.24.2. Rustup is the recommended tool to install Rust, a programming language that is empowering everyone to build reliable and efficient software. If you have a previous version …via Rust Blog May 17, 2021
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